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This lesson covers abstract classes and interfaces — two mechanisms for achieving abstraction in Object-Oriented Programming. These features enforce structure in class hierarchies and are fundamental to designing large-scale, maintainable software systems.
Abstraction is the process of hiding complex implementation details and exposing only the essential features of an object. It allows programmers to work with high-level concepts without needing to understand every internal detail.
Consider a car: you interact with the steering wheel, pedals, and gear stick (the interface), but you do not need to understand the internal combustion engine (the implementation).
In OOP, abstraction is achieved through:
An abstract class is a class that:
Abstract classes serve as templates that force subclasses to implement specific behaviour.
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