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This lesson covers projectile motion at A-Level, where objects move in two dimensions under the influence of gravity alone. The key principle is that horizontal and vertical components of motion are treated independently.
The standard projectile model assumes:
Exam Tip: If asked to "state assumptions", always mention: the object is modelled as a particle, air resistance is neglected, and g is constant. You should also note that the ground is assumed to be flat and horizontal.
If an object is projected at speed U at angle θ above the horizontal:
| Component | Value |
|---|---|
| Horizontal | Ux=Ucosθ |
| Vertical | Uy=Usinθ |
x=Ucosθ⋅t
There is no horizontal acceleration, so horizontal velocity remains Ucosθ throughout.
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