Kinematics: Constant Acceleration and SUVAT
This lesson covers straight-line kinematics with constant acceleration as required by the Edexcel 9MA0 A-Level Mathematics specification. You need to understand displacement-time and velocity-time graphs, and be fluent with the five SUVAT equations.
Key Quantities
| Symbol | Quantity | SI Unit |
|---|
| s | Displacement | metres (m) |
| u | Initial velocity | m s⁻¹ |
| v | Final velocity | m s⁻¹ |
| a | Acceleration | m s⁻² |
| t | Time | seconds (s) |
Important distinctions:
- Distance is a scalar (always positive); displacement is a vector (can be negative — direction matters).
- Speed is a scalar; velocity is a vector.
- Acceleration is the rate of change of velocity. Negative acceleration (deceleration) means the object is slowing down in the positive direction.
The SUVAT Equations
These five equations apply only when acceleration is constant (uniform).
- v = u + at
- s = ut + ½at²
- s = vt - ½at²
- v² = u² + 2as
- s = ½(u + v)t
Each equation links four of the five SUVAT variables. To solve a problem:
- List the known quantities and the quantity you need to find.
- Choose the equation that contains exactly those four variables.
Exam Tip: Always define the positive direction clearly at the start of a problem. This is especially important for vertical motion where you must decide whether upwards or downwards is positive.
Displacement-Time Graphs
On a displacement-time (s-t) graph:
- The gradient at any point equals the velocity at that instant.
- A straight line means constant velocity (zero acceleration).
- A curve means the velocity is changing (non-zero acceleration).
- A horizontal line means the object is stationary.
Velocity-Time Graphs
On a velocity-time (v-t) graph:
- The gradient at any point equals the acceleration.
- A horizontal line means constant velocity (zero acceleration).
- A straight line with positive gradient means constant positive acceleration.
- The area under the graph between two times gives the displacement during that interval.
For a trapezium under the graph:
Area = ½(u + v) x t
This is consistent with SUVAT equation 5.
Vertical Motion Under Gravity
Objects falling freely near the Earth's surface have constant acceleration due to gravity:
a = g ≈ 9.8 m s⁻² (downwards)
Convention: If upwards is taken as positive, then a = -9.8 m s⁻².
Example: A ball is thrown vertically upwards at 14.7 m s⁻¹. Taking upwards as positive and g = 9.8 m s⁻²:
To find the time to reach the highest point (v = 0):
v = u + at
0 = 14.7 + (-9.8)t
t = 14.7/9.8 = 1.5 s
To find the maximum height:
s = ut + ½at²
s = 14.7(1.5) + ½(-9.8)(1.5²)
s = 22.05 - 11.025 = 11.025 m
Multi-Stage Problems
Some problems involve two or more stages with different accelerations. For each stage:
- Apply SUVAT separately.
- The final velocity of one stage becomes the initial velocity of the next.
- Keep track of the total displacement and total time.
Deriving the SUVAT Equations
From the definitions:
- Acceleration: a = (v - u)/t, giving v = u + at.
- Displacement is the area under the v-t graph. For constant acceleration, the v-t graph is a straight line from u to v over time t:
s = ½(u + v)t
- Substituting v = u + at into s = ½(u + v)t gives s = ut + ½at².
- Eliminating t from v = u + at and s = ½(u + v)t gives v² = u² + 2as.
Summary
- The five SUVAT equations apply only when acceleration is constant.
- Always define the positive direction clearly.
- On s-t graphs, gradient = velocity. On v-t graphs, gradient = acceleration and area = displacement.
- For vertical motion, use a = ±g (depending on your sign convention).
- For multi-stage problems, apply SUVAT separately to each stage.