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This lesson covers refraction of light as required by the Edexcel GCSE Physics specification (1PH0), Topic 5: Light and the Electromagnetic Spectrum. You need to understand why refraction occurs, how to draw refraction ray diagrams, and — for Higher tier — how to use Snell's law to calculate refractive index.
Refraction is the change in direction of a wave when it passes from one medium to another. It occurs because light changes speed when it enters a material with a different optical density.
| Term | Definition |
|---|---|
| Refraction | The change in direction of a wave when it crosses a boundary between two media |
| Normal | A line drawn at 90° to the boundary at the point where the light enters |
| Angle of incidence (i) | The angle between the incident ray and the normal |
| Angle of refraction (r) | The angle between the refracted ray and the normal |
| Optically denser medium | A medium in which light travels more slowly (e.g. glass, water) |
Light travels at different speeds in different materials:
| Medium | Approximate Speed of Light |
|---|---|
| Vacuum | 3.0 × 10⁸ m/s |
| Air | ~3.0 × 10⁸ m/s (very close to vacuum) |
| Water | ~2.3 × 10⁸ m/s |
| Glass | ~2.0 × 10⁸ m/s |
| Diamond | ~1.2 × 10⁸ m/s |
When light enters a denser medium at an angle, one side of the wavefront slows down before the other, causing the wave to change direction. This is refraction.
Exam Tip: When explaining refraction, always state that light changes speed at the boundary. Do not simply say "light bends" — you need to explain why it bends by referring to the speed change.
flowchart TD
A["Draw the boundary between the two media"] --> B["Draw the normal at 90° to the boundary<br/>(dashed line)"]
B --> C["Draw the incident ray arriving at the boundary"]
C --> D{"Is light entering a<br/>denser or less dense medium?"}
D -- "Denser<br/>(e.g. air → glass)" --> E["Refracted ray bends<br/>TOWARDS the normal<br/>(angle of refraction < angle of incidence)"]
D -- "Less dense<br/>(e.g. glass → air)" --> F["Refracted ray bends<br/>AWAY from the normal<br/>(angle of refraction > angle of incidence)"]
E --> G["Add arrows on rays<br/>Label angles i and r"]
F --> G
style A fill:#2c3e50,color:#fff
style G fill:#27ae60,color:#fff
A rectangular glass block is used to investigate refraction:
Exam Tip: In the exam, you may be asked to explain why the emergent ray is parallel to the incident ray. It is because the refraction at the entry surface is reversed at the exit surface — the bending towards the normal on entering is cancelled by bending away from the normal on leaving.
Angles on the diagram: i = angle of incidence (in air), r = angle of refraction (inside glass). On entering the denser medium, r < i — the ray bends towards the normal. At the exit boundary, the reverse happens and the emergent ray leaves parallel to the incident ray, shifted sideways.
The refractive index (n) of a material tells you how much light slows down (and therefore bends) when it enters that material.
n=speed of light in the materialspeed of light in vacuum
| Material | Refractive Index (n) |
|---|---|
| Vacuum / Air | 1.00 |
| Water | 1.33 |
| Glass | ~1.50 (varies with type) |
| Diamond | 2.42 |
Snell's law relates the angles and refractive indices at a boundary:
n1sinθ1=n2sinθ2
Where:
If light passes from air (n ≈ 1.00) into another material:
sini=n×sinr
Or equivalently:
n=sinrsini
A ray of light passes from air into glass (n = 1.50) at an angle of incidence of 45°. Calculate the angle of refraction.
Step 1: Use Snell's law. Since the light is going from air (n₁ = 1.00) into glass (n₂ = 1.50):
n1sinθ1=n2sinθ2
Step 2: Substitute values:
1.00×sin45°=1.50×sinθ2
0.707=1.50×sinθ2
Step 3: Rearrange:
sinθ2=1.500.707=0.471
Step 4: Find the angle:
θ2=sin−1(0.471)=28.1°
The angle of refraction is 28.1°.
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