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This lesson covers the behaviour of waves when they meet a boundary — specifically reflection and refraction — as required by the Edexcel GCSE Physics specification (1PH0), Topic 4: Waves. You need to understand the law of reflection, be able to draw ray diagrams for reflection and refraction, and explain why waves change direction when they enter a different medium.
Reflection occurs when a wave bounces off a surface and changes direction. All types of waves can be reflected — including light, sound, and water waves.
The law of reflection states:
The angle of incidence equals the angle of reflection.
i = r
Where:
The normal is an imaginary line drawn perpendicular (at 90°) to the reflecting surface at the point where the incident ray hits. All angles are measured between the ray and the normal — not between the ray and the surface.
Exam Tip: Always measure angles from the normal, not from the surface. If the angle between the ray and the surface is 30°, then the angle of incidence is 90° − 30° = 60°. This is a common exam mistake.
Refraction is the change in direction of a wave when it passes from one medium to another. Refraction occurs because the wave changes speed when it enters a different medium.
| Scenario | Speed | Direction | Wavelength |
|---|---|---|---|
| Wave enters a denser medium (e.g. air → glass) | Decreases | Bends towards the normal | Decreases |
| Wave enters a less dense medium (e.g. glass → air) | Increases | Bends away from the normal | Increases |
| Wave hits the boundary along the normal (angle of incidence = 0°) | Changes | No change in direction | Changes |
Exam Tip: In refraction questions, always state three things: (1) the wave speed changes, (2) the wave direction changes (bends towards or away from the normal), and (3) the wavelength changes. But the frequency stays the same. This is a very commonly tested point.
This is a standard experiment and a common exam diagram:
flowchart LR
A["Incident ray<br/>(in air)"] --> B["First boundary<br/>Air → Glass<br/>Bends TOWARDS normal<br/>Speed decreases"]
B --> C["Ray travels through<br/>glass block<br/>(straight line)"]
C --> D["Second boundary<br/>Glass → Air<br/>Bends AWAY from normal<br/>Speed increases"]
D --> E["Emergent ray<br/>(in air, parallel to<br/>incident ray but displaced)"]
style A fill:#3498db,color:#fff
style B fill:#e67e22,color:#fff
style C fill:#95a5a6,color:#fff
style D fill:#e67e22,color:#fff
style E fill:#3498db,color:#fff
The speed of a wave depends on the properties of the medium it is travelling through:
| Medium | Speed of Light (approx.) | Speed of Sound (approx.) |
|---|---|---|
| Vacuum | 3 × 10⁸ m/s | Cannot travel |
| Air | ~3 × 10⁸ m/s | ~330 m/s |
| Water | ~2.3 × 10⁸ m/s | ~1500 m/s |
| Glass | ~2 × 10⁸ m/s | ~4500 m/s |
| Steel | — | ~5900 m/s |
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