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In an oblique collision, the velocity of the object is not along the line of impact. This requires resolving velocities into components parallel and perpendicular to the surface or line of centres.
When a particle hits a smooth wall obliquely:
A ball hits a smooth wall at 30 degrees to the wall with speed 12 m s^(-1). The coefficient of restitution is 0.8. Find the speed and direction after the bounce.
Solution:
Perpendicular component (towards wall): 12 sin 30 = 6 m s^(-1)
Parallel component (along wall): 12 cos 30 = 6 sqrt(3) m s^(-1)
After bounce:
Speed after = sqrt(4.8^2 + (6 sqrt(3))^2) = sqrt(23.04 + 108) = sqrt(131.04) approximately 11.4 m s^(-1)
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