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This lesson extends vectors to three dimensions using the i, j, k notation — as required by the Edexcel A-Level Mathematics specification (9MA0). You need to perform vector operations in 3D, calculate magnitudes, and find unit vectors in three dimensions.
In three dimensions, we add a z-component to our vectors. A 3D vector is written as:
a = (a₁, a₂, a₃) or equivalently a₁i + a₂j + a₃k
where:
Example: v = (3, -1, 5) = 3i - j + 5k
The magnitude of a = (a₁, a₂, a₃) is:
|a| = √(a₁² + a₂² + a₃²)
This is the 3D extension of Pythagoras' theorem.
Example 1: |a| where a = (2, 3, 6) |a| = √(4 + 9 + 36) = √49 = 7
Example 2: |b| where b = (1, -2, 2) |b| = √(1 + 4 + 4) = √9 = 3
Example 3: |c| where c = (4, 0, -3) |c| = √(16 + 0 + 9) = √25 = 5
All the operations from 2D extend naturally to 3D by including the third component.
(a₁, a₂, a₃) + (b₁, b₂, b₃) = (a₁ + b₁, a₂ + b₂, a₃ + b₃)
Example: (1, 3, -2) + (4, -1, 5) = (5, 2, 3)
(a₁, a₂, a₃) - (b₁, b₂, b₃) = (a₁ - b₁, a₂ - b₂, a₃ - b₃)
Example: (5, 2, 3) - (1, 3, -2) = (4, -1, 5)
k(a₁, a₂, a₃) = (ka₁, ka₂, ka₃)
Example: 2(3, -1, 4) = (6, -2, 8)
The unit vector in the direction of a is:
â = a/|a|
Example: Find the unit vector in the direction of a = (2, -1, 2).
|a| = √(4 + 1 + 4) = √9 = 3
â = (2/3, -1/3, 2/3)
Check: |(2/3, -1/3, 2/3)| = √(4/9 + 1/9 + 4/9) = √(9/9) = 1 ✓
The distance between points A(x₁, y₁, z₁) and B(x₂, y₂, z₂) is:
d = |AB| = √[(x₂ - x₁)² + (y₂ - y₁)² + (z₂ - z₁)²]
Example: Find the distance between A(1, 2, 3) and B(4, 6, 3).
d = √[(3)² + (4)² + (0)²] = √(9 + 16) = √25 = 5
Example: Find the distance between P(0, 0, 0) and Q(1, 2, 2).
d = √(1 + 4 + 4) = √9 = 3
Two 3D vectors are parallel if one is a scalar multiple of the other:
b = ka
This means b₁/a₁ = b₂/a₂ = b₃/a₃ = k (assuming no component is zero).
Example: Are a = (2, -3, 1) and b = (6, -9, 3) parallel?
6/2 = 3, (-9)/(-3) = 3, 3/1 = 3. All ratios are equal, so b = 3a and the vectors are parallel.
Example: Are p = (1, 4, 2) and q = (3, 12, 7) parallel?
3/1 = 3, 12/4 = 3, 7/2 = 3.5. The ratios are not all equal, so the vectors are not parallel.
The zero vector is 0 = (0, 0, 0). It has zero magnitude and no defined direction.
For any vector a: a + 0 = a and a - a = 0.
The negative of a = (a₁, a₂, a₃) is -a = (-a₁, -a₂, -a₃).
It has the same magnitude as a but points in the opposite direction.
In mechanics, forces in three dimensions are handled as 3D vectors.
Example: Three forces act on a particle: F₁ = (2, 3, -1) N, F₂ = (-1, 0, 4) N, F₃ = (3, -5, -1) N
Find the resultant force and determine whether the particle is in equilibrium.
Resultant = F₁ + F₂ + F₃ = (2 - 1 + 3, 3 + 0 - 5, -1 + 4 - 1) = (4, -2, 2) N
Since the resultant is not the zero vector, the particle is not in equilibrium.
Magnitude of resultant = √(16 + 4 + 4) = √24 = 2√6 N
Find a vector of magnitude 10 in the direction of a = (1, 2, 2).
Step 1: Find the unit vector. |a| = √(1 + 4 + 4) = 3 â = (1/3, 2/3, 2/3)
Step 2: Multiply by 10. 10â = (10/3, 20/3, 20/3)
Check: magnitude = (10/3)√(1 + 4 + 4) = (10/3)(3) = 10 ✓
| Operation | 2D | 3D |
|---|---|---|
| Magnitude | √(x² + y²) | √(x² + y² + z²) |
| Addition | (a₁ + b₁, a₂ + b₂) | (a₁ + b₁, a₂ + b₂, a₃ + b₃) |
| Scalar mult. | k(a₁, a₂) | k(a₁, a₂, a₃) |
| Unit vector | a/ | a |
| Unit basis | i, j | i, j, k |
All the algebraic rules are the same — just extended with an extra component.
Edexcel 9MA0 specification, Paper 2 — Pure Mathematics, section 12 — Vectors covers vectors in two dimensions and in three dimensions; calculate the magnitude and direction of a vector and convert between component form and magnitude/direction form; add vectors diagrammatically and perform the algebraic operations of vector addition and multiplication by scalars; understand and use position vectors; calculate the distance between two points represented by position vectors (refer to the official specification document for exact wording). Three-dimensional vectors are a Year 2 extension of the Year 1 two-dimensional content. The unit vectors i, j, k along the x, y, z axes form an orthonormal basis. The magnitude of v=xi+yj+zk is ∣v∣=x2+y2+z2, and the distance between points A(x1,y1,z1) and B(x2,y2,z2) is (x2−x1)2+(y2−y1)2+(z2−z1)2. Vectors interlock with section 9 (mechanics — forces, motion in 3D for Paper 3) and the dot product (Pure Year 2). The Edexcel formula booklet does not include the 3D distance formula explicitly — it is treated as an extension of Pythagoras and must be reconstructed.
Question (8 marks): Points A(1,−2,3), B(4,0,−1) and C(2,5,2) are given.
(a) Find the distance AB. (2)
(b) Find the angle ∠BAC to the nearest degree using the dot product. (6)
Solution with mark scheme:
(a) Step 1 — form the displacement vector.
AB=b−a=(4−1)i+(0−(−2))j+(−1−3)k=3i+2j−4k
M1 — correct subtraction of position vectors component-by-component. A common slip is to add rather than subtract, or to mishandle the double negative on the y-component (0−(−2)=2, not −2).
Step 2 — apply the magnitude formula.
∣AB∣=32+22+(−4)2=9+4+16=29
A1 — exact surd form 29. Writing 5.39 without the surd loses this mark unless the question explicitly asks for a decimal.
(b) Step 1 — form both displacement vectors from A.
AB=3i+2j−4k (from part (a)).
AC=c−a=(2−1)i+(5−(−2))j+(2−3)k=i+7j−k
M1 — both vectors expressed from the common vertex A. The angle ∠BAC is the angle at A, so both vectors must originate there.
Step 2 — compute the dot product.
AB⋅AC=(3)(1)+(2)(7)+(−4)(−1)=3+14+4=21
M1 — correct component-wise dot product, including sign care on the k term.
Step 3 — compute the magnitudes.
∣AB∣=29 (from part (a)). ∣AC∣=12+72+(−1)2=51.
M1 — correct magnitudes.
Step 4 — apply the cosine formula.
cosθ=∣AB∣∣AC∣AB⋅AC=295121=147921
A1 — correct exact expression for cosθ.
Step 5 — evaluate.
1479≈38.46, so cosθ≈0.5460, giving θ≈56.9°≈57°.
A1 — final answer 57° to the nearest degree.
Total: 8 marks (M4 A4).
Question (6 marks): Relative to a fixed origin O, point P has position vector 2i−j+4k and point Q has position vector −i+3j+2k.
(a) Find the position vector of the midpoint M of PQ. (2)
(b) Show that ∣OM∣2=441. (2)
(c) Find a unit vector parallel to OM. (2)
Mark scheme decomposition by AO:
(a)
(b)
(c)
Total: 6 marks split AO1 = 5, AO2 = 1. Year 2 vectors questions are AO1-heavy; AO2 marks are reserved for connecting magnitude, dot product, and unit-vector reasoning into multi-step arguments.
Connects to:
Section 12 — 2D vectors (Year 1): every 3D operation (addition, scalar multiplication, magnitude, position vectors) reduces to the 2D case when z=0. The 3D distance formula (Δx)2+(Δy)2+(Δz)2 is just Pythagoras applied twice — once in the xy-plane, once vertically.
Section 12 — Dot product: a⋅b=a1b1+a2b2+a3b3=∣a∣∣b∣cosθ. Perpendicular vectors satisfy a⋅b=0. This is the only tool A-Level provides for finding angles in 3D, since the cross product is Further Maths.
Section 12 — Vector lines (Year 2): lines in 3D are written r=a+td where a is a position vector and d a direction vector. Distance between lines, intersection points, and angles between lines all reduce to magnitude / dot-product calculations on 3D vectors.
Paper 3 Mechanics — 3D forces and motion: force vectors in 3D (F=Fxi+Fyj+Fzk) are added componentwise; equilibrium requires the resultant to be 0 in each component. The same magnitude/direction logic applies.
A-Level Physics: electric and magnetic field vectors, angular velocity, torque, and angular momentum are intrinsically 3D. The i,j,k notation used in physics is identical to the maths convention.
3D vector questions on 9MA0-02 split AO marks as follows:
| AO | Typical share | Earned by |
|---|---|---|
| AO1 (knowledge / procedure) | 65–75% | Computing magnitudes, dot products, midpoints, unit vectors via standard formulas |
| AO2 (reasoning / interpretation) | 20–30% | Recognising perpendicularity from a⋅b=0, choosing the right vectors from a common vertex when finding angles, justifying parallelism via scalar multiples |
| AO3 (problem-solving) | 0–10% | Multi-step geometric reasoning — e.g. finding an unknown coordinate so that a triangle is right-angled |
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