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This lesson covers goal setting and SMART targets as required by the Edexcel GCSE PE specification (1PE0 — Topic 3: Sports Psychology). Goal setting is a psychological strategy used to improve motivation and performance. Edexcel specifically requires you to know the SMART principle — Specific, Measurable, Achievable, Realistic, Time-bound — and to be able to apply it to sporting situations. This topic appears in both short-answer and extended-response questions and is straightforward to score well on if you know the detail.
Goal setting is the process of deciding on something that you want to achieve and working towards it. In sport, goals provide:
Without goals, training becomes aimless. A performer who simply "wants to get better" has no clear direction, no way to measure progress, and no specific target to motivate them during difficult training sessions.
Although Edexcel does not always examine these categories explicitly, understanding the difference between performance goals and outcome goals helps you write stronger extended answers.
A performance goal focuses on the performer's own standard — it is about personal improvement, regardless of the result.
| Example | Sport |
|---|---|
| Improve my 100m time from 13.2s to 12.8s | Athletics |
| Increase my successful pass completion rate from 75% to 85% | Football |
| Complete 8 out of 10 free throws in practice | Basketball |
Advantages of performance goals:
An outcome goal focuses on the result — winning, beating an opponent or finishing in a particular position.
| Example | Sport |
|---|---|
| Win the county 100m final | Athletics |
| Beat our local rivals in Saturday's match | Football |
| Win gold at the school sports day | General |
Disadvantages of outcome goals:
Exam Tip: Edexcel often asks you to set a SMART goal for a named performer. Performance goals are usually easier to make SMART because they focus on measurable personal improvement. Outcome goals (e.g. "win the final") are harder to make SMART because the performer cannot control the opposition.
SMART is an acronym that helps performers set effective goals. Each letter stands for a criterion that the goal must meet.
graph LR
S["S<br/>Specific"] --> M["M<br/>Measurable"] --> A["A<br/>Achievable"] --> R["R<br/>Realistic"] --> T["T<br/>Time-bound"]
style S fill:#e74c3c,color:#fff
style M fill:#e67e22,color:#fff
style A fill:#f1c40f,color:#000
style R fill:#27ae60,color:#fff
style T fill:#2980b9,color:#fff
The goal must state exactly what the performer wants to achieve. It must be clear and precise, not vague.
| Not Specific (Weak) | Specific (Strong) |
|---|---|
| "Get better at football" | "Improve my penalty conversion rate" |
| "Be fitter" | "Improve my bleep test score from level 7.5 to level 9.0" |
| "Get faster" | "Reduce my 100m time from 13.2 seconds to 12.8 seconds" |
| "Improve at swimming" | "Improve my 50m front crawl time from 42 seconds to 38 seconds" |
Why it matters: A specific goal gives the performer a clear target. "Get fitter" could mean anything — the performer does not know what to focus on or how to measure success.
The goal must be quantifiable — the performer must be able to measure whether they have achieved it or not.
| Not Measurable (Weak) | Measurable (Strong) |
|---|---|
| "Jump higher" | "Increase my vertical jump from 45cm to 52cm" |
| "Score more goals" | "Score at least 10 goals this season" |
| "Be more flexible" | "Improve my sit-and-reach score from 14cm to 20cm" |
Why it matters: If the goal is not measurable, the performer cannot tell whether they have achieved it. Measurable goals allow objective assessment of progress.
The goal must be within the performer's capability — they must be able to reach it with effort and commitment.
| Not Achievable (Weak) | Achievable (Strong) |
|---|---|
| A club-level runner aiming to break the world 100m record | A club-level runner aiming to reduce their personal best by 0.3 seconds |
| A Year 10 goalkeeper aiming to play for England this year | A Year 10 goalkeeper aiming to make the county squad |
Why it matters: Unachievable goals are demotivating. If the performer knows they cannot reach the target no matter how hard they try, they will lose motivation and may stop training.
The goal must be appropriate for the performer's current situation — their resources, time, equipment, support and starting point must make the goal realistic.
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