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This lesson covers the six types of feedback required by the OCR GCSE PE specification (J587, Section 2.2). Feedback is information received by the performer about their performance. It is essential for learning, improvement, and motivation. OCR requires you to know six types: intrinsic, extrinsic, knowledge of performance, knowledge of results, positive, and negative. You must understand each one, know when to use it, and be able to apply it to sporting examples.
Feedback is information about a performance that helps the performer understand what they did, how well they did it, and what they can do to improve.
Feedback can come from:
Definition: Feedback that comes from within the performer — the internal feelings and sensations experienced during and after the movement.
| Source | Example |
|---|---|
| Kinaesthetic sense | A golfer feels whether the swing was smooth or jerky |
| Proprioception | A gymnast senses their body position during a somersault |
| Muscular feedback | A rower feels tension in the correct muscles during the pull phase |
How it helps:
Limitations:
Definition: Feedback that comes from outside the performer — typically from a coach, teacher, team-mate, video, or the crowd.
| Source | Example |
|---|---|
| Coach | "Your follow-through was too short on that shot" |
| Video playback | Watching a recording of your performance |
| Crowd reaction | Applause after a successful skill |
| Scoreboard | Seeing that you have scored a point |
How it helps:
Limitations:
graph TD
FB["Feedback"] --> INT["Intrinsic<br>(from within)"]
FB --> EXT["Extrinsic<br>(from outside)"]
INT --> K1["Kinaesthetic feel"]
INT --> K2["Proprioception"]
EXT --> C["Coach"]
EXT --> V["Video"]
EXT --> S["Scoreboard"]
style FB fill:#8e44ad,color:#fff
style INT fill:#2980b9,color:#fff
style EXT fill:#e67e22,color:#fff
Definition: Feedback about the quality and technique of the movement — how well the skill was performed, regardless of the outcome.
| Example | Explanation |
|---|---|
| "Your elbow was too low during the shot" | The coach is commenting on the technique, not whether the ball went in |
| "Your body position was excellent during that dive" | Feedback about the movement quality, not the score |
| "Your follow-through needs to be longer" | Technical feedback about the execution of the skill |
How it helps:
Definition: Feedback about the outcome of the performance — what the result was.
| Example | Explanation |
|---|---|
| "You scored a goal" | The result of the action is the focus |
| "Your sprint time was 12.3 seconds" | A measurable outcome |
| "You won the match 3-1" | The competitive result |
| "Your serve was out" | Information about where the ball landed (the outcome) |
How it helps:
Limitations:
| Feature | Knowledge of Performance (KP) | Knowledge of Results (KR) |
|---|---|---|
| Focus | How the skill was performed (technique) | What the outcome was (result) |
| Example | "Your arm position was too high" | "Your throw was 45 metres" |
| Best for | Improving technique and long-term development | Motivating the performer and tracking progress |
| Who gives it? | Usually a coach (or intrinsic for experienced performers) | Can be self-evident (scoreboard, result) or from a coach |
Definition: Information about what the performer did well — reinforcing correct technique and successful outcomes.
| Example | Effect |
|---|---|
| "That was an excellent pass — your weight of pass was perfect" | Reinforces the correct technique, encouraging the performer to repeat it |
| "Well done — you maintained your body position throughout the race" | Builds confidence and motivation |
| "Great tackle — your timing was spot on" | Highlights a specific strength |
How it helps:
Definition: Information about what the performer did wrong or what needs to be corrected.
| Example | Effect |
|---|---|
| "You dropped your shoulder before the shot — keep it level" | Identifies a specific error and provides a correction |
| "Your timing on the jump was too early" | Highlights what went wrong |
| "You need to get lower in your defensive stance" | Points to an area for improvement |
How it helps:
Risks:
| Feedback Type | Best Used When... |
|---|---|
| Intrinsic | The performer is experienced and can accurately interpret their own sensations |
| Extrinsic | The performer is a beginner or when an external perspective is needed (video, coach observation) |
| Knowledge of Performance | Developing technique and long-term skill improvement |
| Knowledge of Results | Motivating the performer, tracking measurable progress |
| Positive | Building confidence, reinforcing correct actions, encouraging beginners |
| Negative | Correcting errors, improving technique — best used sparingly with beginners and more frequently with experienced performers |
| Feedback Type | Beginner | Experienced |
|---|---|---|
| Intrinsic | Limited — cannot yet interpret internal feelings accurately | Essential — relies heavily on "feel" |
| Extrinsic | Essential — needs coach input to identify errors | Still useful but should complement intrinsic feedback |
| KP | Important — needs to develop correct technique from the start | Very important — refining technique at the highest level |
| KR | Motivating — seeing results builds confidence | Important for tracking performance goals |
| Positive | Very important — encouragement builds confidence and persistence | Useful but can be balanced with more negative feedback |
| Negative | Use sparingly — too much can be demotivating | Can be used more freely — experienced performers can handle constructive criticism |
graph LR
B["Beginner"] --> P["More positive<br>feedback"]
B --> EX["More extrinsic<br>feedback"]
B --> KR["Knowledge of<br>results for<br>motivation"]
E["Experienced"] --> N["More negative<br>feedback<br>(constructive)"]
E --> IN["More intrinsic<br>feedback"]
E --> KP["Knowledge of<br>performance for<br>technique"]
style B fill:#2ecc71,color:#fff
style E fill:#e67e22,color:#fff
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